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	<title>Lethal Concept &#187; Blog</title>
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		<title>A.I. Foe Cussing</title>
		<link>http://www.lethalconcept.com/ai-foe-cussing/</link>
		<comments>http://www.lethalconcept.com/ai-foe-cussing/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 05:14:56 +0000</pubDate>
		<dc:creator>Maniac</dc:creator>
				<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maniac]]></category>

		<guid isPermaLink="false">http://www.lethalconcept.com/?p=34</guid>
		<description><![CDATA[Welcome back to pun time! First of all though, i&#8217;d like to say sorry for that major delay in entries lately, RL is taking its toll and if you further refuse to pay me for spending my precious time with Apokalypsos instead of working for food&#8230; well&#8230;
But now back on topic, A.I. focus. Some of [...]]]></description>
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		<title>A.I. Ah! Uh! &#8230; What is it good for?</title>
		<link>http://www.lethalconcept.com/ai-ah-uh-what-is-it-good-for/</link>
		<comments>http://www.lethalconcept.com/ai-ah-uh-what-is-it-good-for/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 05:12:47 +0000</pubDate>
		<dc:creator>Maniac</dc:creator>
				<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Apokalypsos]]></category>
		<category><![CDATA[maniac]]></category>

		<guid isPermaLink="false">http://www.lethalconcept.com/?p=30</guid>
		<description><![CDATA[&#8230;absolutely nothing&#8230; Stop.Stop.Stop! But i think you got the hint 
Hello again peeps,
Since I&#8217;m still searching for a related topic that doesn&#8217;t necessarily end up in a code orgy, I&#8217;m here today (and tomorrow, and the day after tomorrow&#8230; guess I don&#8217;t go out a lot) to tell you about things you can do with A.I., [...]]]></description>
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		<title>A Generic Approach to NPC A.I.</title>
		<link>http://www.lethalconcept.com/a-generic-approach-to-npc-ai/</link>
		<comments>http://www.lethalconcept.com/a-generic-approach-to-npc-ai/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 05:00:53 +0000</pubDate>
		<dc:creator>Maniac</dc:creator>
				<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Blog]]></category>
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		<category><![CDATA[generic]]></category>
		<category><![CDATA[maniac]]></category>

		<guid isPermaLink="false">http://www.lethalconcept.com/?p=24</guid>
		<description><![CDATA[Ok, welcome back!
Today ill go into a bit more detail on how generic approaches help create reasonable NPCs, how this can be achieved and what other merits it bears.
Like i stated in the introduction post, most actions are generic. Actually, how intelligent or dumb someone in real life seems if most of the time determined [...]]]></description>
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		<title>New Concept Art &amp; Forum Updates</title>
		<link>http://www.lethalconcept.com/new-concept-art-forum-updates/</link>
		<comments>http://www.lethalconcept.com/new-concept-art-forum-updates/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 00:51:37 +0000</pubDate>
		<dc:creator>Sigoya</dc:creator>
				<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Apokalypsos]]></category>
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		<category><![CDATA[dev diary]]></category>
		<category><![CDATA[pam]]></category>

		<guid isPermaLink="false">http://www.lethalconcept.com/?p=95</guid>
		<description><![CDATA[It&#8217;s been a while but the Apokalypsos team is still marching forward with new developments and a little something for the community to enjoy. Concept Art section is featuring now five new characters: Rebels paramilitary commanders Huda and Jobard, Reformers leaders Chasca and Poco Caliente, and Camp Zero&#8217;s biggest pimp &#38; underlord Big Vane. In addition to [...]]]></description>
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		<title>Apokalypsos &amp; A.I. : An Introduction</title>
		<link>http://www.lethalconcept.com/apokalypsos-and-ai/</link>
		<comments>http://www.lethalconcept.com/apokalypsos-and-ai/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 04:00:19 +0000</pubDate>
		<dc:creator>Maniac</dc:creator>
				<category><![CDATA[A.I.]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Apokalypsos]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maniac]]></category>

		<guid isPermaLink="false">http://www.lethalconcept.com/?p=20</guid>
		<description><![CDATA[Hi Folks,
first of all, let me introduce myself. I&#8217;m Simon Wittenberg and I&#8217;m responsible for the A.I. in Apokalypsos. I had this Forum created to tell you about the ongoing development in my department. In a (hardly) weekly series ill talk about the general aspects of A.I. in game development, the very approach we will [...]]]></description>
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