August 15, 2008
A.I.
…absolutely nothing… Stop.Stop.Stop! But i think you got the hint
Hello again peeps,
Since I’m still searching for a related topic that doesn’t necessarily end up in a code orgy, I’m here today (and tomorrow, and the day after tomorrow… guess I don’t go out a lot) to tell you about things you can do with A.I., [...]
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August 5, 2008
A.I.
Ok, welcome back!
Today ill go into a bit more detail on how generic approaches help create reasonable NPCs, how this can be achieved and what other merits it bears.
Like i stated in the introduction post, most actions are generic. Actually, how intelligent or dumb someone in real life seems if most of the time determined [...]
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